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Wasteland 3 patch notes
Wasteland 3 patch notes









wasteland 3 patch notes
  1. #WASTELAND 3 PATCH NOTES UPDATE#
  2. #WASTELAND 3 PATCH NOTES PC#

Something’s going to happen at any moment… Nope. Imagine just waiting for that loooong cutscene to end. The Patriarch now properly acknowledges all possible Steeltown outcomes, which is good because dealing with the Patriarch is not an insignificant part of the game.Īddressed an issue where loading a save during a cutscene could cause the game to display the cutscene bars for the remainder of that session. Maintenance Worker melee damage reduced by 10%.Ĭonstruction Worker hit chance reduced by 10%. Mechanic sniper damage bonus reduced by 10%.įoundry Worker and Exo-Tech basic attack damage reduced by 50%. Rioter punch damage reduced by 50% and powerfist impact damage increased by 10%. Heavy Disruption Blaster had its AP cost reduced to 5 but its reload cost increased to 4. We’ve made a number of changes to improve the reliability of Disruption weapons and slightly boost their effectiveness in response to player feedback.ĭisruption Baton hit chance increased to 85%.ĭisruption Pulser’s mag size increased to 10 and its hit chance to 80%.ĭisruption Web Launchers hit chance increased to 95%. Non-lethal playthroughs were more challenging than intended. We want players to get into the new armor more easily, as it’s designed to withstand Steeltown’s elemental-heavy weapons. The special Steeltown armor is now more affordable, and it drops more often. You can check out our review of Wasteland 3 here, to see why it’s worth picking up.What is new in Wasteland 3 Patch 1.18? The Battle of Steeltown Balance Resolved issue where the spinning Ranger Star would permanently stay on screen after saving the game. Mission status should no longer display incorrectly after quest completion or updates. Skill levels for recruitable characters now display properly in all cases. Some cinematic characters have been given microdermabrasion treatments and now have better looking skin. The door in Yuma County Speedway leading to Liberty is now unbreakable as intended.įixed minor graphical issue with the radio. Resolved a rare issue that would block you from speaking to a companion. Resolved an issue where quirks could become unselectable during character creation.įixed a potential blocker with Medical Marvel not allowing revival without use of a Nitro Spike. Resolved an issue where guests couldn’t rejoin a lobby they’d just left.

wasteland 3 patch notes

Players can now use the keyboard in the lobby screen to choose game type, options, invite player, and ready up.Įnabled UI Narration in the Direct Connection interface and for multiplayer game messages sent through chat.įixed an issue with voice chat text-to-speech and speech-to-text.

wasteland 3 patch notes

Improved stability while in the Hire Companion screen. Players can no longer attack companions that are in the process of being recruited by the other player, in case your partner likes to troll.įixed an issue where the Guest client could become unresponsive when talking with Hope Emerson and choosing to side with Del Hackett and her people. – We’ll be continuing to target and resolve specific stability issues as necessary. Major Prasad will no longer crash your game if you exit while she’s still talking.Īdditional stability and performance improvements for consoles that were too technical for the person writing these patch notes to understand and explain easily. Don’t close the game while the Ranger star is spinning. This can lead to situations where you’ve loaded into the next scene but an auto-save is still in-progress. – As part of this change, auto-saves will no longer occur as a part of the level load, and instead happen concurrently. – Note: your hardware, save data, and which level you’re loading into can all impact load times. Significantly changed how levels load, resulting in up to 60% faster load speeds across the game on PC, and on average 25% faster for consoles. Resolved several progression blocking issues in Yuma County Speedway.Įnemies are now much less invisible after use of Precision Strike.

#WASTELAND 3 PATCH NOTES PC#

As one example, on our PC test hardware a 38 second load time was reduced to 13 seconds.įixed an issue where combat could become unresponsive with use of the Chain Ambush Perk for sniper rifles. Our engineers changed how the game loads levels, reducing load times by up to 60% on PC and 25% on console.

#WASTELAND 3 PATCH NOTES UPDATE#

New Wasteland 3 Update 1.09 Patch Notesĭo you hate long load times? We hate long load times. Head on below for the complete patch notes. Released last week for PC, Wasteland 3 update 1.09 has begun rolling out across consoles, bringing with it more bug fixes and improved load times.











Wasteland 3 patch notes